﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BLL
{
    public class Role
    {
        protected int _RId;
        private int _PageCount;
        protected string _RoName;
        protected int _StatusId;
        protected string _AuName;
        protected string _LeName;
        //protected Authority _Authority = new Authority();



        /// <summary>
        /// 角色ID
        /// </summary>
        public int RId
        {
            get { return _RId; }
            set { _RId = value; }
        }

        /// <summary>
        /// 角色名
        /// </summary>
        public string RoName
        {
            get { return _RoName; }
            set { _RoName = value; }
        }

        /// <summary>
        /// 状态ID
        /// </summary>
        public int StatusId
        {
            get { return _StatusId; }
            set { _StatusId = value; }
        }
        /// <summary>
        /// 页数
        /// </summary>
        public int PageCount
        {
            get { return _PageCount; }
            set { _PageCount = value; }
        }

        /// <summary>
        /// 权限名称
        /// </summary>
        public string AuName
        {
            get { return _AuName; }
            set { _AuName = value; }
        }

        ///// <summary>
        ///// 权限名称
        ///// </summary>
        //public Authority Authority
        //{
        //    get { return _Authority; }
        //    set { _Authority = value; }
        //}

        /// <summary>
        /// Level Name
        /// </summary>
        public string LeName
        {
            get { return _LeName; }
            set { _LeName = value; }
        }



    }
}
